Sith Sorcerer

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Sith Empire Sith Sorcerer Sith Empire
Sith Sorcerer.png
Faction Sith Empire
Base Class Sith Inquisitor
Starting Planet Korriban
Advanced Class Sith Assassin
Sith Sorcerer

The Sith Sorcerer draws energy from the forbidden depths of the Force, mastering techniques that sap and drain enemies as they invigorate allies--or simply wreak utter devastation.

  • Single Saber
  • Force Lightning / Force Drain
  • Ranged DPS or Healer


Skill Trees

Lightning

Channels the Force to overload the Inquisitor's enemies with blasts of lightning.

Corruption

Uses dark power to maintain allies' health in battle, and protect them from enemy attacks.

Madness (shared)

Increases the Inquisitor's mastery of the Force to drain and corrupt his enemies.


Abilities

Core/Trainable abilities

Name

Level

Cast Time

Cooldown

Force Cost

Range

Description

SW Unnaturalmight.jpg
Force Attunement 10 Passive Passive None Self Attuned to the Force, your maximum Force is increased by 400.
Emergencyscan.jpg
Sith Lifebinder 10 Passive Passive None Self Reduces the cooldown of Revive by 100%.
SM Cloakofpain.jpg
Transmission 10 Passive Passive None Self Increases the range of Force Lightning, Shock, Jolt, Crushing Darkness and Force Slow by 20 meters. Also increases the duration of Whirlwind to 60 seconds.
SS Lightningstrike.jpg
Lightning Strike
10 1.5 secs None 30 30m Fires a charge of lightning at the target that deals 148 - 174 energy damage.
SS Darkheal.jpg
Dark Heal
10 1.5 secs None 50 30m Heals a friendly target for 205 - 240 health.
SS Darkinfusion.jpg
Dark Infusion
12 3 secs None 55 30m Heals a friendly target for 453 - 493 health.
SS Staticbarrier.jpg
Static Barrier
14 Instant 4.5 secs 65 30m Surrounds the target in a lightning shield that lasts 30 seconds and absorbs a high amount of damage. Protected targets become deionized and cannot benefit from Static Barrier again for 20 seconds.
Affliction.jpg
Affliction
16 Instant None 35 30m Casts a powerful force affliction upon the target that deals ?? internal damage over 15 seconds.
SS Consumption.jpg
Consumption
20 Instant None 0 Self Consumes 15% of your maximum health to restore 8% of your maximum force. Each time this ability is used, your force regeneration rate is reduced by 25% for the next 10 seconds. Stacks up to 4 times.
Purge.jpg
Purge
24 Instant 4.0 secs 30 30m Purges a friendly target of up to 2 negative mental or force effects.
Cloudmind.jpg
Cloud Mind 28 Instant 60 secs 60 Clouds the mind of an enemy, instantly lowering the threat to a moderate amount.
SS Forcestorm.jpg
Force Storm
34 Channeled, 6 seconds  ?? 100 30m Calls down a force storm over the target area, dealing 447 - 576 energy damage over 6 seconds to all targets within 8 meters. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. In addition, standard and weak targets have a 33% chance to be stunned by the storm each second.
SS Extrication.jpg
Extrication
42 Instant 1 minute 30 0 - 30m Lowers the target's threat by a moderate amount and, if the target is a party member, pulls the target to your location.
SS Reanimation.jpg
Reanimation
50 1.5 secs 5 minutes 75 30m Revives an incapacitated ally. This ability is useable while in combat. When used, all party members can neither use nor be the target of an in-combat revival for the next XX minutes.


Advanced Classes
Republic logo guild.png Jedi SageJedi ShadowJedi GuardianJedi SentinelGunslingerScoundrelCommandoVanguard Republic logo guild.png
Rebel logo guild.png MercenaryPowertechOperativeSniperSith AssassinSith SorcererSith JuggernautSith Marauder Rebel logo guild.png
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