Sabotage Charge

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Sabotage Charge Sabotage Charge

Instant
Cooldown: 30 seconds
Cost: 20
Range: 30m

Attaches a sabotage charge to the target that detonates when the target takes damage, dealing X kinetic damage. Standard and weak targets are additionally knocked down and set on fire, dealing Y additional elemental damage over 3.0 seconds. Can only be used from cover.


Sabotage Charge is a starting Smuggler offensive ability.

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