Once a sprawling cityscape, much of Taris is now post-apocalyptic swamp land.
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The ruins of Tarisian society are home to new, unimaginable dangers.
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Toxic soil, massive ruins, and seething rakghouls are just a few of the challenges facing Taris’ new settlers.
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These fuselage parts are the only remains of a vessel that crashed into Taris’ Undercity hundreds of years ago.
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In the depths of Dromund Kaas’s jungles, a lone Sith prepares to face this Jedi intruder.
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Dromund Kaas, home to the Emperor and his Dark Council, is a planet consumed with dark side energy.
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Kaas City is a towering testament to the might of Sith Empire.
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Destroyed by the Emperor’s dark experiments, the atmosphere of Dromund Kaas has frequent electrical storms.
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These tall rock formations offer shelter to a nomadic tribe of Sand People.
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Survival on Tatooine means constantly defending yourself against Sand People and the elements.
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Nestled against the mountains of Tatooine, Mos Ila has been taken by the Imperial military as their Tatooine base.
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The outpost of Anchorhead is home to every kind of smuggler and pirate in the Outer Rim.
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Often used in ancient dark rituals, these ceremonial robes of the Sith Inquisitor denote his rank among the Sith.
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Some Sith Inquisitors become obsessed with the dark side of the Force and their robes are symbolic of the power they can wield.
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Personal achievement and glory are the cornerstones of the Sith Inquisitor and many wear robes that flaunt their power and rank.
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Sith Inquisitors aren’t just masters of the dark side of the Force – they are also highly skilled with double-bladed Lightsabers.
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The Jedi Consular prefers loose and light clothing, to ensure maximum agility in combat.
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This ornate set of Jedi Consular robes is better suited for diplomatic missions and negotiations.
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A Jedi Consular cares first about the mission and will sometimes put together robes from what is available, sacrificing comfort for practicality.
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Weapons for true masters of the Force, these dual-bladed Lightsabers are typical of the ones Jedi Consulars carry.
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The village surrounding Castle Organa is a bustling center of activity for many of Alderaan’s citizens.
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Alderaan’s underground networks of caverns and tunnels are often inhabited by Killik hives.
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Lightsabers drawn, a Jedi and Sith prepare to duel on one of Alderaan’s mountainsides.
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Dotting the plains of Alderaan’s surface, these petrified mounds of the Killiks are home to hives of sentient insects.
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Many of the Imperial Agents’ weapons are smartly concealed inside their armor.
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An Imperial Agent’s lightweight attire allows for quick and quiet movement.
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Multi-functional attire is essential for all Imperial Agents.
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A selection of sophisticated weapons provides high-powered blasterfire for the Imperial Agent.
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These dual bladed lightsabers are as unique as their owners.
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This basic gear demonstrates the simple elegance the Jedi are known for.
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A more ornate uniform, designed to protect the Jedi from battle and the environment.
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An elegant weapon for a more civilized age, the Lightsaber is synonymous with the Jedi Order.
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Constant air-strikes on Balmorra have permanently scarred the planet’s surface.
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This facility on Balmorra produces some of the most fearsome battle droids in the entire galaxy.
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Balmorra’s “Bugtown” is home to many hazards, including toxic wastes and mutant Colicoids.
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These Imperial forces constantly patrol the war-torn planet of Balmorra.
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The majestic Spaceport is the first sight greeting visitors to Coruscant.
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The Black Sun area of Coruscant – a gang controlled section of the planet’s underbelly.
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From inside this buildingext to the Spaceport, you can hail a cab to speed you across Coruscant’s endless cityscape.
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Connecting the Spaceport and Galactic Senate, this walkway is one of the most highly traveled in the galaxy.
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Progression through story is not without rewards for the Sith Warrior, shown here modeling a series of well earned armor upgrades.
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Whether a simple hilt used by an apprentice, or a more elaborate model favored by a master, the lightsaber is very personal to its Sith owner.
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The true Sith Weapon of choice. Combining form and function, these are double-bladed Sith Lightsabers.
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A Smuggler’s life often depends on the quickness of his blaster draw.
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To protect against the harsh elements of worlds in the Outer Rim, long leather jacket, goggles, and a face mask are essential.
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Light clothing, a heavy vest, and a belt with a holster provide the perfect attire for a Smuggler.
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A Smuggler’s garb is often both fashionable and functional.
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A series of precision rifles designed to annihilate enemies with heavy-hitting blaster bolts at both short and long range.
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Variations of a Trooper’s lightweight and flexible tactical gear.
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A Special Operations Trooper’s standard issue combat armor, designed to withstand everything from a barrage of enemy blaster fire to shrapnel from an exploding bomb.
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Highly advanced Trooper armor, tested for strength and durability by the Republic military.
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Network Operations Center
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The heavily guarded entrance of a Hutt Palace.
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Two Evocii refugees avoid the massive waste pipes in the Hutta industrial zone.
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A supplicant waits in the grand foyer in one of the Hutt palaces.
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Offering protection from the harsh environment, this dwelling provides safe living quarters for those unfortunate enough to call Hutta “home”
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STAR WARS™: The Old Republic™ - Threat of Peace
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Garment concepts at different stages through character advancement
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Garment concepts at different stages through character advancement
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The use of color allows each planet to have its own unique identity and experience
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The use of color allows each planet to have its own unique identity and experience
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The use of color allows each planet to have its own unique identity and experience
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From character concept to 3D
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From character concept to 3D
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An underground generator and its in-game counterpart
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The Art Team uses a "crease" style to create dimension similiar to a sculptor carving a piece from a slab of rock
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Dashad Companion Character
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